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See, this is rad! Please Stop Shooting is something between Paratrooper and Missile Command. The game is designed in such a way that nothing runs on too long, action reads clearly and its layered with a nice monochromatic aesthetic and a nice amount of polish. Shooting and aiming are super intuitive and feel great! I’d personally love to see how this looks on a phosphor display!

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Thank you so much! I actually originally planned to have simple colours for the cities and cannon done with a shader, along with crt shader but ran out of time, but I liked the look anyway so I'm pretty happy with it :) Thanks for playing!