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Hey there! That also happens with NVidia GPUs, using a GTX 1700 here.

Hmm that is weird, thanks for reporting. 

Does it also happen in the WebGL build? And I assume you are in the second reality when it happens?

Nvidia 30x0  series seem to be fine. I wonder if this is some undefined behavior inside a shader. Have to investigate this on a affected system.


Thanks for investigating it.

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There seems to be something funky going on with the mini boss in the 2nd reality but only in the native windows release build. 

He is optional after all but he does give +100 rift and a nice damage boost.