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(+1)

Because you broke one of the primary rules. Your game does not move on a grid.

  • The game must have step movement on a square grid (no hexagon, octagon etc). Smooth transition between grid squares is allowed. Half-steps or dividing a logical grid square into smaller squares is NOT accepted. The size of a square should equal the size of the wall segments it is connected to. Think of a grid square as a cube with ground, four walls and a ceiling.

Okk, thank's for answer. Yes, I got little stuck while creating the movement script. I hope I can do it better nextime 🙂.