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(1 edit)

Honestly I might sneak that in the description. I know this is gonna be the third time I somehow find a way to loophole Harold Jam but if I threw a little cheatsheet in the description or the comments then I think it would do more help than harm. With that said, the next step is to design games so you won't need a cheatsheet, and I think having a normal length game instead of compressing it into a jam may help with that.

learning one color at a time, in a long form game, and maybe adding real color theory into it, my help for a longer game.

A cheat sheet will be very good for this.