Thanks! Yeah the limited level number is mostly due to time limitations and my lack of level design skills lol. I did want to have a few more with the synced blocks, and especially some where the various mechanics are combined.
I’m getting a slight uncanny valley feel from this.
Ah! That might be cos the 3D is fake. It’s entirely image assets & tiles rendered in Blender. (Well there is the Z axis for layering but still, pretty fake). That simplified a lot of things (like combining the wall shapes, and having nice SSS) but it does come with limitations.
I suppose in theory it could be possible to render a 360-degree rotation animation and play it back to rotate the duck, but I just didn’t get to sprite animations.
maybe I’m secretly a duck
You’re already a secret pocket cat, how can you be both?