Awesome, thanks! Glad you enjoyed it!
Reinis
Creator of
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Hi again! Thank you (again) for playing my game (again)!
Agreed, the link to side effects is a bit weak… I think the linked blocks moving in sync definitely counts as a side effect, but I only have one level with them.
And yea, I wish I had some more time to add the music. I had some ideas, but no time.
Haha, I’m glad you didn’t abandon your game tho… Side Vein Effect ended up being quite nice!
Thanks! Yeah the limited level number is mostly due to time limitations and my lack of level design skills lol. I did want to have a few more with the synced blocks, and especially some where the various mechanics are combined.
I’m getting a slight uncanny valley feel from this.
Ah! That might be cos the 3D is fake. It’s entirely image assets & tiles rendered in Blender. (Well there is the Z axis for layering but still, pretty fake). That simplified a lot of things (like combining the wall shapes, and having nice SSS) but it does come with limitations.
I suppose in theory it could be possible to render a 360-degree rotation animation and play it back to rotate the duck, but I just didn’t get to sprite animations.
maybe I’m secretly a duck
You’re already a secret pocket cat, how can you be both?
Thanks for the feedback, glad you liked it!
Yes, a level selector and progress persistence were definitely some things I would have added if I found more time. As for the animations, I’m quite happy with how the blocks move, but I agree that the cake animation would need a rework.
I was going to add a “jumping” animation from catapults (yes they’re supposed to be catapults lol), and add an animation to show the belt rotation. Also, yeah, I guess the movements do look a bit unnatural, as they’re more symbolic than physics-based. Perhaps something could be done about that with some experimentation and smarter movement paths.
I really appreciate your thoughts!
Yeah that’s true… The original side effect idea was to do a few more levels with linked blocks like the last one… But when I ran out of time, most of the side effect theme got loaded into the story, which I didn’t manage to integrate too well with the rest of the gameplay.
The glitching cake is a known bug side effect of the hallucinations.
Thanks for the feedback!!