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(+1)

Thank you very much for playing the game! I greatly appreciate it!

I’ve heard from others the movement felt like it was sticking. I think it has to do with the fact that the player and the planets actually work off a scheduler of sorts. Once the player goes, then the plants go. Things just progress so fast, normally, that it feels like there’s no pause. When the sprout plants attack, though, the player cannot move until their attack is over… so, if you’ve been moving freely to that point, then feel like your stuck for a moment, it may be because the plants hadn’t finished yet. I should have relayed that information in some way in game. I’m sorry for that.

Technically, no, the big plants were not originally supposed to attack through walls, but I kept it in because (time and) their attack spikes can be dodged (the spikes are NOT on the scheduler like the sprout plants are).

Yeah, health regen was supposed to be in the game, but I couldn’t get it in in time… at least, not the way intended. Originally the little escape pods the survivors are in were supposed to heal, but I couldn’t get the right triggers working in time, so I had to abandon health regen. I do know the game is beatable with more than 50% health, if that makes any difference :)

Once again, I appreciate your playing the game and the issues you raised!! Thank you very much!

My husband did beat the game, so there is that! I couldn't find last guy basically... but its issue of mine - i can't locate stuff even in real life hahaha!