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Really clean ! Smooth movement in all direction, strafing, good camera, minimap. This is extremely nice to explore, nice job. Strangely I felt like the character was a lot slower during the tutorial.

The combat system is simple but functionnal, I felt that the healing cooldown was a bit long but overall this is also neatly done.

Nice entry

(1 edit)

The cooldown is long on purpose. Otherwise you can just spam heal and that would make it too easy. I had it even longer, but brought it down from 60 seconds to 20. 

It's possible I used a different speed setting on the player in the tutorial, will have to check that. Didn't notice it myself.

Oh course, It's just that I sometimes had to wait between encounter for 2-3 recharges so that I could reliably take on the next ennemy. It's nothing too major, especially with the time frame you had

I appreciate you mentioning it. It's something to think about after the jam. Maybe I'll increase the amount that it heals. Or perhaps heal more when not in combat.