Some friendly feedback:
I think that using just_pressed for jump would help the controls feel a little less awkward for me.
The directly top-down lighting makes a nice player shadow, but the shadows everywhere else / on the front faces of the jam blocks look a bit wonky.
I think I cheated the last level a bit by getting stuck on a wall between two colliders and climbing over.
There's a lot of good stuff going on here that I appreciated -- keyboard menu navigation, progress saving, the goblin dance.
I used bevy_tnua in my own game, so thanks for that!