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(3 edits) (+1)

Thank you very much for playing my game! It was really fun and also very interesting watching you playing it. Seeing someone else playing your game gives a lot of useful information to the dev. :)

Your points are all valid. I couldn't really "balance" the game because time was running out, so I was stashing tons of health potions everywhere. I rather make to game too easy instead of players getting frustrated because they can't finish the game. Better safe than sorry.  :) The item system needs a bit of a rework and the bugs have to be fixed, indeed. I also actually wanted to give the new abilities after the twist to the player, but since the "switch-off" happens in a really hacky way code-wise, I couldn't do that in time for the jam (not as easy as it looks, haha).