I managed to get a few doors in, but had an issue that prevented me from continuing.
After selecting a drink, controls seem to go all wonky. It felt like a movement key was stuck "held down." At one door, this seemed to cause me to fall off the world. Or maybe I was staring up at the sky? Either way it was all grey and I died.
Also, this happened:
Which was sort of a relief, because the other potions didn't seem super fun.
Nice job getting 3d animations working! This is definitely the first time I've killed some things with a sword in an FPS in bevy. It's cool to see bevy and its third party ecosystem growing and enabling stuff like this in jam timeframes.