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Cute game! Really enjoyed it and I'm looking forward to seeing where it goes. Some quick feedback:

1) Would it be possible to add a click-to-unselect, if you click the same block twice?

2) Shop is pretty barren, some other upgrades would be nice. Maybe stage time increase, and make shuffling an unlock? (It would also draw attention to the fact that you can - I had missed the button until halfway through the demo)

3) Mila feels like she got left behind size-wise, any chance for more stages for her at some point, or is she done?

Oh hey! Didn't expect to see you here! I'm Skai!

1) That's a good question... It sounds a little tricky to implement given the state of the code, but I can take a look.

2) Unlocking shuffle as an upgrade is a good idea. It's planned to be free use, so that would balance it. As far as stage time, the earliest versions of the demo had timer increases, but I don't want to go that route because I'm trying to shy away from any upgrades that make the game go on longer.

3) I'm aware. She's gotten a rework where she gets a lil plumper. ;D

Oh, hey! It's been a bit! Good luck with the game, I'll be keeping an eye on it!

if the game has to be short and the amount of credits to attain within the set time makes it more of a grind with the RNG for the stones.. I feel rushed when playing.