Thank you.
I hate auto-scrolling text myself, so that was never an option to me.
The enemies do have adjustable field of view, I just didn't have time to tweak them. The mini bosses guarding the stones should always notice the player entering their room, I guess.
The movement speed is indeed slower in the tutorial level. I adjusted it for the other levels, guess I forgot to check it on the tutorial.
The doors... so weird... I had them working perfectly on my sandbox level. You could open them and even close them again. I tested placing them, it all worked fine. But by the time I started building the actual levels they stopped working. Luckily I used source control, just didn't get round to checking if I changed anything to break the script. Might even be something simple as not putting the doors on the correct layer or something...