This was awesome!
The intro managed to show and not tell in a succinct manner, and got right into the action.
The controls worked quite well, and it was neat how the UI showed both red and blue controls. The variance between ranged and melee was a good addition, as it made the combat a bit maore strategic. Just moving in general involved thinking a few literal steps ahead.
Visually the game was pleasant to look at, the MS paint textures and low poly models really blended together in a nice aesthetic. Admittedly I'm a sucker for the style lol.
I sadly didn't get to finish this because I died so many times I gave up, but I may come back to this at some point and properly finish it. Excellent work!