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(+1)

I put a lot of points into intelligence and then I just stabbed everyone to death. :D Thats interesting choice for a story, some kind of wood folk going on a murder spree against victorian hat-wearing wood-cutters. I probably missed some things, like interactions or what all the skills do, but in the end I was able to kill the master engineer with "aim" and then shooting him with a big shotgun. So I guess it worked out.

Its a very nice and ambitious game. The setting is interesting and the music is nice too. I like that you give quite some backstory with a nice intro and outro sequence which is really cool and allows me to get into the game better.

The environment is very varied, so it doesnt get boring. Fighting was a bit weird - I always took damage the same second I killed someone. I guess thats their final dying breath or something, haha.

Overall I enjoyed playing it a lot. Very interesting concept. :)

Hehe, you're the first person who tells me they put points in intelligence!

I'm glad you liked the backstory and the gameplay despite the mispells and some lack of instructions about fighting (I plead guilty on these...) but I'm even more pleased you managed to beat the game with the power of the shotgun!

Unfortunately, I don't think you did missed a lot of things since the level had to be finished quickly and thus offer a little content compared to what I planned originally to make it with the deadline.

And yeah the fact enemies can manage to give a blow before dying is a bug which I still have to figure out and fix

The game will have an extension anyway in which I plan to fix all the bugs and create more content for a more interesting level design, I may also change the inputs

Thank you very much for this review !