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(+1)

Interesting combat system, though difficulty ramp up pretty quickly and you have way less time to react. Maybe adding two timers will improve diffuculty ramp up. If you pressed correct button during first timer you'll parry like it's done right now, and during second timer you'll only block incomming attack without parying. Will make surviving easier and will punish less for mistakes closer to the end of the game.

hmm, i i could fix the timer of the difficulty, it seems i got used to the combat while forgetting about others...