Anyway, Is it possible for you to make it compatible with OcRam_Star_Tile_Fix?
Well I somehow fixed it myself, but I had to edit both plugins.
PS:
I couldn't check for instanceof Sprite_QJCharacterShadowLayer so I had to go roundabout way.
Viewing post in Light/Ultra Shadow/Event Shadow comments
Update already! (2.5)
1.Add the attribute of light random flicker.
2.Remove all classes to global namespace, so you can change the functions of all classes by yourself includes Sprite_QJCharacterShadowLayer.
I've been very busy lately, so I don't have time to see the plugin OcRam_Star_Tile_Fix.You still need to fixed it by yourself, sorry.