You're actually working with some really interesting concepts here. The game was a little tricky - it's hard to stay alive for very long as your health bars drop fairly quickly. I love that you've completely subverted what a typical dungeon crawler is - the simulation genre mixed in was a big surprise, and it's well executed! The writing is good, too. I like that you have reason to interact with and explore your environment!
There were points where I couldn't walk in a straight line (in the starting house) - felt as though there were invisible things in my way, or blocks didn't have paths?
I think you've got a good thing going here! It's really unique, you really challenged the brief with this for sure and I think that deserves commendation! Thank you for sharing!! :D