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This was a fun little entry. I've struggled with making good detective-style games, so I can appreciate the challenge of making something that really pushes the deductive skills.

Elementary is a neat concept and a fitting alternative to turn-based combat for the setting, even if it's odd enough that the characters remark on it.

I loved the modded busts and character sprites. The maps look great too, very nice use of the RTP.

The very not-RTP music is fitting for the setting.

Overall, I enjoyed this clever twist on "Clue in RPG Maker."

Thank you KV! I'm glad you liked. :3

Yeah, detective games are very hard. I had some difficulty coming up with... everything actually, and so I decided to go and borrow from Clue.