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Thanks...sound was definitely on my short list for today, but I didn't have time to learn how to add in sound. Everything outside of player movement was a big learning experience. I had my kids and husband test it out and I wanted to make something they could play, so it not being a punishing experience was important to me. I did have plans to put in level scaling to scale the number of collectibles you had to get in the options, but I ran out of time.