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(+1)

This seemed really good. Lots of polish everywhere including a full fledged menu system with key rebinding and everything. It's a shame that the movement speed is _so painfully slow_ that I gave up after just one skull. It wasn't very clear where I was supposed to even take them and after wanting around with the first one for ten minutes or so before finally placing it on the pedestal  I just couldn't bring myself to go collect the other ones.

Amazing atmosphere, great sound, really good graphics and everything else though! I felt genuinely scared for a bit after picking up the skull even though I never encountered anything. I also found the "secret" apparently which I just thought was a random out of place object :D

Ohhh this is the issue with not having enough time for playtesting!

I’m finding it quite difficult to make gameplay paths obvious, without feeling like I’m being condescending.

Thank you so much for the feedback, and thanks for playing!