Honest review of a hobby game dev and Trackmania enthusiast:
- The game is VERY sluggish to run, even on low settings, reduced resolution and windowed mode. My PC is not low spec, more like mid, so I should be getting some mildly better performance; Unreal engine is a bad choice imo;
- You should add settings to change controls from WASD to the arrow keys;
- The track is waaay too difficult. Since the car has some input lag, combined with how tight the track is and how landing bugs occur on half the times I land a jump, the track is needlessly difficult. And if you dont get the perfect turn, you can forget about even landing the first jump. It feels more like a rage game, rather than a time attack. You need to let your players actually finish the track in order for them to even attempt the leaderboard challenge.
- As mentioned above, the road is very tight for the size of the car, and too shiny. Its difficult to gauge distances and curves with all the glare from the surrounding sky and terrain.
- With how difficult the map is to even maneuver, let alone finish, at least place checkpoints a little bit more often.
Overall good first attempt, but much is lacking. Good luck with future updates.