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(+1)

It starts with a minigame that seems to fit the theme somewhat, but then changes to something else, an exploration/narrative/stats based game that doesn't seem to have much in common with the theme.

I missed some locations at the start because I didn't know to click on them again after I landed.

The UI otherwise and music is really good.

My interpretation of the theme is an encounter with horror and the ability to resist it. I try to convey this through mini game, exploration, narrative, and the thoughts of the character. This is how I interpret the phrase "Take a deep breath."

Thank you for your feedback :) It's much appreciated.