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(+1)

I feel the weak spots should have been larger or just fewer. If not for that then maybe a mouse sensitivity slider so I could make the aim what I'm used to in an FPS so I could aim more competently.

It was hard to tell when the monsters were walking up right behind me while I reloaded and I'd end up getting hit.

The map looks really good, I love the aesthetic. Really cool mechanic; makes for an interesting game loop.

thank you for the feedback 🖤, I'm will definitely add a sensitivity option in the future, the weak spots are a bit small I noticed that after I submitted the game unfortunately