I really loved the concept of the close eye mechanic the only complaint I have is there wasnt much of a hint of where enemies were without closing ur eyes so I found myself walking with my eyes closed most the time and missing out on the world and assets.
that being said the mechanic is a very cool and interesting twist on this kind of game. I'd really love to learn more about the world as I started getting more and more invested as the game went on with all the notes scattered around. I really loved the fact that even in a small build like this you added multiple endings letting players choose what path they wanted to to choose.
With more time dumped into this game I really think it could become something amazing great work all around :D