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I really loved the concept of the close eye mechanic the only complaint I have is there wasnt much of a hint of where enemies were without closing ur eyes so I found myself walking with my eyes closed most the time and missing out on the world and assets.

that being said the mechanic is a very cool and interesting twist on this kind of game. I'd really love to learn more about the world as I started getting more and more invested as the game went on with all the notes scattered around. I really loved the fact that even in a small build like this you added multiple endings letting players choose what path they wanted to to choose.

With more time dumped into this game I really think it could become something amazing great work all around :D

(+1)

Thanks! Really glad to hear that the world building was successful to some degree, horror mystery is very interesting to me because it's slow but the supense builds up longer and the reveal is usually more impactful (and brings up even more questions). Would love to expand on The Town more in the future. Appreciate the feedback :)

I'd love to see how you build on this in the future, amazing game :D