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The closing eyes mechanic was unique and a cool concept. However, I closed my eyes for most of my run except briefly to read notes. If there was more incentive to keep your eyes open as much as possible that would help, plus it would be more challenging to the player. Sound design was excellent and the grayscale graphics were eerie and cool. Overall a promising concept that I really want to see fleshed out :)

Thank you! Yea the initial thought was that looking for notes would be enough incentive but clearly that needs some work. When playtesting I even found myself spamming C to see the world and Them at the same time, which obviously isn't the point haha. Maybe I'll do some updates in the future... (P.S. I really liked your game!)