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(+1)

I understand this was a narrative adventure but I wasn't given enough incentives/interest to keep on going till the end. The use of theme isn't really there. You aren't really taking any sort of breathe. You are just picking up air. It does feel like it has potential but not in its current state.

Thanks for the feedback! You're true developer indeed, we forgot to to include 1 crucial mechanic, that is bubble decreases overtime.

(+2)

Also, I'm just giving constructive feedback but remember that you were able to put together a game in 10 days which as you can see out of 2.8k only 350 were able to do! so pat yourself on the back for that & Congratulations on the game! :)

(+1)

Awww thank you! Congratz to you too on publishing "The Breaths of Vision".