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I like the idea that when you die you become another monster. The graphics are simple but aesthetically pleasing. The gameplay could be sped up. If you die close to the base, it’s hard to push through the monsters and move on. But overall good idea that has potential.

That's good feedback, thanks! I agree about the speed and that it gets unplayable after a certain amount of deaths. I didn't have time but if I develop it after the game jam I'll change the enemy AI around, maybe have them wander at night if you are in the base.