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BetonPower!

21
Posts
2
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A member registered Apr 06, 2023 · View creator page →

Creator of

Recent community posts

I will definitely change the controls in the next update. I agree that the hit sound is needed, and… it is there ;) but it’s hard to catch it because just like the animation it doesn’t play always, it’s a bug I need to work on. Thanks for playing and for the comment!

I don’t know if the game ends in a certain way or if I can’t move on ;) But I like the design of the monster, its sound and background noises.

I accidentally discovered that it is possible to set the mouse sensitivity by pressing ESC while playing ;)

Cool black and white graphic style. Not huge fan of reading but dialogues are good. That background sound also gives the atmosphere. Not sure what happend, but I got to this point:

and I coundn’t open it or anything. But overall nice expirence and good game!

Thanks for playing and for your comment. I will definitely send an update after the voting period, fix the bugs and change the controls. I also plan to improve the second level, because at the moment it is very basic and done in a rush.

I think the map could be even smaller, but with more content and maybe some small puzzle. Other than that, this game reminds me of simple good shooters from my childhood :)

As others have already mentioned, the sound of footsteps is too monotonous and loud, the character is a bit too slow, and well, the text appears too slowly too. The background music is nice and adds to the atmosphere, as does the lighting. I’m not sure if there is a monster in the game, I walked around the map for a few minutes but didn’t encounter any.

It was quite an interesting story, mostly I don’t have the patience to read, but this time I didn’t skip the dialogues and that’s good because it was the whole point of the game ;) Good work.

I like the idea that when you die you become another monster. The graphics are simple but aesthetically pleasing. The gameplay could be sped up. If you die close to the base, it’s hard to push through the monsters and move on. But overall good idea that has potential.

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Funny little garlic-guys :D Simple game but fun. The backgrounds could be a little more interesting instead of a solid color, maybe some clouds or something like that.

I didn’t think about dash mechanics, but it’s a cool idea, indeed the fight would be more interesting! I had a plan for a better “second level”, but I ran out of time. Thanks for playing and for the comment!

Graphics look really cool and atmospheric, character moves in an interesting way, a bit too difficult for me unfortunately.

I enjoyed playing this game, and I like this Doom-like style. Little monsters are funny :D

Really like the aesthetics. I played the browser version, the strange thing is that when I get caught by a monster, the game freezes and I have to refresh the page.

It took me a while to realize that at the beginning of the game I was in an elevator. I couldn’t move, and I thought that the game was broken :D. Nice design, especially the gun and knive.

I’m not sure if I understood the game mechanics correctly, but the monster kept coming towards me even when the light was off. I played Windows version.

I like the atmosphere, the fog and the music are very cool. I don’t know if the flashlight is for something? Maybe at a later stage, but I didn’t get there. The sound of the monster is a little too loud compared to the rest, in my opinion.

Really like the art and the way camera moves. Also quite unique idea for the gameplay. Well done.

Looks like “hit” animation doesn’t play every time, I should spend more time testing it ;)

True, the controls are weird, even for me ;) I tried to replicate the controls from my favorite childhood game Ultimate Tapan Kaikki, now I see it was bad idea.

Cool game! :D I like animations a lot!