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Collision on some walls is missing and I got it into my head to try and see how long I can walk into the darkness. It was a lot. I spend a lot of time walking back. 

Regardless, the idea of looping and things slowly changing is a goodie, and in this game it was used good, I loved how the door changed in each point. The art style is also quite charming, love that minimal-kind of pixel graphics! And I got a laugh out of the paintings, great job. I think expanding on what you can interact with could be neat addition to bring some story building and maybe even more horror aspects. And I would have loved if you went even further with the looping, letting the story build up more, but of course the time constraint might have been limiting what you did so far, so that's understandable. I think with some bug fixing and adding some small things you could really easily get this game to be a really tense experience for a player, and that's why I hope you develop it further ^^ Good work for now, I had fun playing it!

Oh and adding: I might have soft-locked the game in the end, or broken it completely? I don't know if it was intended to be this way, but at the end I ran away from the spoiler(?) activating one text box in the begging of the room and thus the chaser just ran past me and nothing happened after that. Anyways, though I would mention that too lol

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I really loved your game it was phenomenal so i'm very excited that I got some feedback from you! 

Thank you so much though :D I would have loved to have a much more detailed sort of style on the pixel art but since I joined so late I could really only allotte around 3 hours to work on sprites plus it was my first time ever making pixel art. I really wanted to add this cool swap to a much more detailed first person sort of view when you interacted with an object to add to the horror aspect but with only 12 hours to work on it I didnt had to cut out alot of plans I originally had.

The ending was something I was making around 30 minutes before submission and the game is supposed to crash when she reaches you but the code seemed to break right at the end and I sadly didn't have time to fix it D:

I really appreciate all the feedback you gave and that you enjoyed playing this little experience I put together :D\

Thanks so much for playing!

Heh, thank you, I'm glad it left such an impact for you.

But that's mad impressive for first time pixel art and in such a short time. Time limit is truly a curse and a blessing lol. But you got some fun ideas for it, sad to see you couldn't make them for the deadline. But there is always more time now, and always a next horror game jam! ^^ 

No problem for the feedback, I love game testing and playing so it's just a pleasure of mine to do so.