Is this a work in progress? I tried playing but the enemy doesn’t take any moves.
In any case, looking through the tutorial, this is a neat concept. In particular, I like the difference between ranged and melee units attacking forwards or sideways.
Thank you for your feedback! This prototype is "finished" so it should be working. However, if you've encountered any bugs or other problems, I'll gladly hear about it so I can fix them and make this a better experience for everyone. The enemy AI is kinda primitive, so sometimes they play really badly. If that's the problem, restarting the game may help you.