I really liked it, if i had to give some feedback, there was a level where i could farm time by picking up the clock and dying a bunch of times and the laser level felt a bit unfair, but overall i really enjoyed playing.
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Thanks so much! I will definitely tweak the difficulty of some rooms in the future. Farming clocks in a room is definitely an option, it just causes a trade-off in points since a death is -20 points, whereas the additional 10 seconds is 10 points on its own, but the potential for more room completions. So you are taking a pretty big points hit by doing so.