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Nice art and animations, and a solid action/platformer setup! I would recommend working on the player controller a bit to make movement feel more fluid and responsive. Right now, the jumps are too floaty, and horizontal collisions can cause you to stop falling. But if you tighten up the player controller and polish up the level design, this could be really cool!

Tysm HonigGames! 

Will look into the issues. Looking forward to release patch for the same. Hopefully y'all will like it.