I still don't get the obsession with it but I'm glad you like it ๐
it's tricky because I never know if people refer to the horizontal or the vertical fov when it comes to fov sliders ๐ค
it's just strange to me because horizontal is dependent on the screen width
so on a widescreen monitor the default 60 vertical fov should be the 90 horizontal
which I thought was the minimum desired fov (and also it's the least deforming one)
maybe all other games set horizontal fov with their sliders and there is a trick to it I don't know about? ๐ค
(anyway I couldn't find any good explanations or tutorials on the subject)