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(+2)

Very nice game overall, it reminded me of The Silver Case somehow, which is good, also nice Philip K Dick vibes from the plot. The visual style and music were good too. Unfortunately I still have to finish it, maybe I'll update my comment when I manage to. 


I only have 2 minor suggestions: maybe give the option to use a different movement system similar to The Silver Case in which you don't use the mouse and when you press left/right the character just turns 90 degrees: it would streamline exploration in my opinion. 

The other thing is just a nitpick I guess but, have you considered using a non-serif font for the dialogue? I think it would fit more with the atmosphere of the game.

Good work!


(+1)

Thanks for the feedback! Yeah we weren't quite able to shore up some of emptier segments in the middle. More streamlined controls could certainly help -- we were also thinking something like fixed perspective and no movement within rooms.

I really like Silver Case, so I guess some of that influence shows haha. And the composer (Jamie) was directly going after a DanganRonpa feel, which was composed by Masafumi Takada, also behind Silver Case music.