Good job for using JS! But my player cannot jump high enough, and I think it is related to the fps of my display... Did you use delta time?
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Hi, thanks for your feedback. Yes it’s a bug in the gravity applied to the character. I noticed it too late so the itch.io version could not be updated. Nevertheless, the Github deployment should correct it, if you want to try: https://fdadeau.github.io/GameDevJSJam2023/