Play Jump in Time
Jump in Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #12 | 3.806 | 3.806 |
Theme | #22 | 3.839 | 3.839 |
Overall | #66 | 3.084 | 3.084 |
Gameplay | #86 | 2.903 | 2.903 |
Audio | #115 | 2.452 | 2.452 |
Graphics | #142 | 2.419 | 2.419 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/fdadeau/GameDevJSJam2023
Challenge
Open Source
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Comments
Wow, what a unique take for the theme through the game's core mechanic, that's very cool. Well done. Could definitely turn into a full game.
really nice job! that use of stopping the time as a mechanic in the game was a perfect fit for the theme
Beautiful
Really innovative idea and implementation of the theme! Took a while to wrap my head around it :D.
What I would improve is the movement. The jump should be a little bit higher and the friction a bit higher. How it is now it is a combination of your cool time mechanic and skill based movement. I think your time mechanic alone is great and this should be the main challenge and not perfect movement.
Besides that this is a really cool game! Congratulations!
The game is smooth, and pleasant to play thank to the reactive mechanics. The little star wars scream when falling made me laught xD. It is quite difficult, but challenging !
Wow, what an original mechanics, excellent interpretation of the “time” theme. Visuals are a bit simplistic, but this doesn’t hinder game experience. Vertical platforms are very tricky to get right though, you have to really perfect your timing. Also I would suggest remembering last time offset setting, otherwise I find myself instinctively pressing ‘S’ but nothing happens, since time offset resets to 0 after each jump.
This game has a really cool mechanic. It works well as a proof of concept, but it is a little rough. I think the difficulty curve is a bit too high. The tutorial level should not be so hard, particularly the last challenge where it says. let's see what you learnt. Keep it up!
The movement feels vary smooth and the time jump mechanic great a bit complex and the sound it makes when you time jump is not to great overall the levels were pretty good nice game
Unique concept. But the time adjustment mechanism is so complex which made it too difficult. To be fair, it's probably my skill issue.
Great concept, though some beginning levels are extremely hard to tackle.
Very well implemented theme <3
Did I just hear William scream?
Anyway, good game!
Pretty cool concept! I think the first levels could be a bit easier so the player gets used to the different ways the time jump can be used
Tried the game! Well, the mechanics are good, unfortunately I found the character a little…slippery on some parts?
With an improved art and gameplay this game can be really good, do you have plans about doing post jam updates?
This game is a solid entry and I see already this game being in Top 50, if not Top 20.
Thanks for your feedback and your very nice comments! I assume you played on the itch.io version which contains a bug on some gaming computers related to the character’s movements. If you have some time, you can try the github deployment version which fixes the slippery character bug. So far, I didn’t plan to update it after the jam, but additional levels, and some update on the graphics for the background is possible.
This game has one of my favorite mechanics using the theme “time”. The levels are really difficult, and I don’t think we need the timer to restart the level. They are difficult enough. I appreciate the disappearing boxes to slightly change color before disappearing, but that moment could be slightly longer, making it easier to time the jumps. The player could also maybe use a slightly smaller collision box (because I felt I was hitting the ceiling more often than I should I think.) And I wished the jump was a little higher. I barely make all jumps I make.
This game makes me nostalgic! great game!
Great concept but controls should be tuned up!
Great job on this innovative mechanic.
Hi! Thanks for your feedback. Hum… I suspect there was a strange bug on the character movement which makes it very slippery on some PCs (I think it is also related to the recent gaming PCs)… Sorry for that. I made an update on the Github deployment which seems to (hopefully) solve this issue…
The control felt like walking on ice.Make the game harder.
The audio is a little harsh.
And it's really interesting but also very hard.
Good job for using JS! But my player cannot jump high enough, and I think it is related to the fps of my display... Did you use delta time?
Hi, thanks for your feedback. Yes it’s a bug in the gravity applied to the character. I noticed it too late so the itch.io version could not be updated. Nevertheless, the Github deployment should correct it, if you want to try: https://fdadeau.github.io/GameDevJSJam2023/
Checked it out, the game is great! The controls are novel, like time jump idea! A bit confusing at first but really fun once you get a hang of it!
Hey fellow JS dev, great work on writing in vanilla JS! Challenging game but it does come with clear instructions and tutorials.