Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Jump in TimeView game page

Reach the exit of each level. Use time jumping abilities of the character to overcome obstacles.
Submitted by FredDD (@freddadeau) — 42 minutes, 24 seconds before the deadline
Add to collection

Play Jump in Time

Jump in Time's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#123.8063.806
Theme#223.8393.839
Overall#663.0843.084
Gameplay#862.9032.903
Audio#1152.4522.452
Graphics#1422.4192.419

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/fdadeau/GameDevJSJam2023

Challenge

Open Source

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted

Wow, what a unique take for the theme through the game's core mechanic, that's very cool. Well done. Could definitely turn into a full game.

Submitted

really nice job! that use of stopping the time as a mechanic in the game was a perfect fit for the theme

Submitted

Beautiful

Submitted

Really innovative idea and implementation of the theme! Took a while to wrap my head around it :D.

What I would improve is the movement. The jump should be a little bit higher and the friction a bit higher. How it is now it is a combination of your cool time mechanic and skill based movement. I think your time mechanic alone is great and this should be the main challenge and not perfect movement.

Besides that this is a really cool game! Congratulations!

Submitted(+1)

The game is smooth, and pleasant to play thank to the reactive mechanics. The little star wars scream when falling made me laught xD. It is quite difficult, but challenging !

Submitted

Wow, what an original mechanics, excellent interpretation of the “time” theme. Visuals are a bit simplistic, but this doesn’t hinder game experience. Vertical platforms are very tricky to get right though, you have to really perfect your timing. Also I would suggest remembering last time offset setting, otherwise I find myself instinctively pressing ‘S’ but nothing happens, since time offset resets to 0 after each jump.

Submitted

This game has a really cool mechanic. It works well as a proof of concept, but it is a little rough. I think the difficulty curve is a bit too high. The tutorial level should not be so hard, particularly the last challenge where it says. let's see what you learnt. Keep it up!

Submitted

The movement feels vary smooth  and the time jump mechanic great a bit complex and the sound it makes when you time jump is not to great overall the levels were pretty good nice game

Submitted

Unique concept. But the time adjustment mechanism is so complex which made it too difficult. To be fair, it's probably my skill issue.

Submitted

Great concept, though some beginning levels are extremely hard to tackle.
Very well implemented theme <3

Submitted

Did I just hear William scream?

Anyway, good game!

Submitted

Pretty cool concept! I think the first levels could be a bit easier so the player gets used to the different ways the time jump can be used

Submitted(+1)

Tried the game! Well, the mechanics are good, unfortunately I found the character a little…slippery on some parts?

With an improved art and gameplay this game can be really good, do you have plans about doing post jam updates?

This game is a solid entry and I see already this game being in Top 50, if not Top 20.

Developer (1 edit)

Thanks for your feedback and your very nice comments! I assume you played on the itch.io version which contains a bug on some gaming computers related to the character’s movements. If you have some time, you can try the github deployment version which fixes the slippery character bug. So far, I didn’t plan to update it after the jam, but additional levels, and some update on the graphics for the background is possible.

Submitted (1 edit) (+1)

This game has one of my favorite mechanics using the theme “time”. The levels are really difficult, and I don’t think we need the timer to restart the level. They are difficult enough. I appreciate the disappearing boxes to slightly change color before disappearing, but that moment could be slightly longer, making it easier to time the jumps. The player could also maybe use a slightly smaller collision box (because I felt I was hitting the ceiling more often than I should I think.) And I wished the jump was a little higher. I barely make all jumps I make.

Submitted(+1)

This game makes me nostalgic! great game!

Submitted

Great concept but controls should be tuned up!

  1. Player should come to a near-full-stop much faster. The game requires precision in space and time, some being so slippery is counterproductive.
  2. The animation for popping in-then-out of time should be WAY WAY WAY shorter. When I say "Please pause me for 0.5 seconds", the animation adds another 1 seconds of phasing out and phasing back in. This means that my understanding of time is always way off AND that the core mechanic is slow to interact with. Consider making the phasing animation 0.1-0.2 seconds instead.
  3. May be nice to see the timer at the location of the player instead of the right corner (which I have no interest in looking at)

Great job on this innovative mechanic.

Developer(+1)

Hi! Thanks for your feedback. Hum… I suspect there was a strange bug on the character movement which makes it very slippery on some PCs (I think it is also related to the recent gaming PCs)… Sorry for that. I made an update on the Github deployment which seems to (hopefully) solve this issue…

Submitted

The control felt like walking on ice.Make the game harder.

The audio is a little harsh.

And it's really interesting but also very hard.

Submitted

Good job for using JS! But my player cannot jump high enough, and I think it is related to the fps of my display... Did you use delta time?

Developer

Hi, thanks for your feedback. Yes it’s a bug in the gravity applied to the character. I noticed it too late so the itch.io version could not be updated. Nevertheless, the Github deployment should correct it, if you want to try: https://fdadeau.github.io/GameDevJSJam2023/

Submitted(+1)

Checked it out, the game is great! The controls are novel, like time jump idea! A bit confusing at first but really fun once you get a hang of it!

Submitted

Hey fellow JS dev, great work on writing in vanilla JS! Challenging game but it does come with clear instructions and tutorials.

Viewing comments 25 to 6 of 25 · Next page · Last page