Yes, you are definitely right! I really considered putting this in RPG Maker so I could have more control over the game's mechanics. But I decided to do it in Renpy just for a few reasons:
* It seemed very simple to edit and there is already a base of commands to show characters; return the dialog; hide the text; etc... maybe I needed a little more work in RPG Maker to reach this result... so, I found it more practical for a visual novel game. In RPG Maker it would be cool if I looked for that top-down movement system I guess
* RPG Maker games are usually very heavy, and I wanted to try to make the game for android (and I recently did! \o/ yaaay!!! xD)
I'm still learning to use Renpy, and I didn't get to do so many mechanics, but the idea is to keep it simple, but really fun! with some minigames and such. I already have some things in mind and since you like RPG games I think you'll like it! (I mean... 🤭 I hope so!)
Thank you for your comment! 💛