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(+1)

After reading the other comments, I agree with what others said about the combat feeling slow, which you have addressed. And when you eventually add audio I think it's going to really elevate the game overall. 

Nobody has mentioned how good the jump feels. It really stands out and makes traversal feel more meaningful and interesting. The wall jumping is really well implemented as well.

Congrats on finishing your game and good luck :)

(+1)

Hi there! 

Thanks for playing my game!

Yes! I'll try and make some adjustments to the combat for the next update.

"And when you eventually add audio I think it's going to really elevate the game overall." - This is one thing that I wish I could've been able to implement. Hope you can try the game again after the update to hear 'em!


"Nobody has mentioned how good the jump feels. It really stands out and makes traversal feel more meaningful and interesting. The wall jumping is really well implemented as well." - Thankyou!! I actually used more than half of my jamdev time in making the player controls and feel as decent as possible. So you're basically saying that I did not waste my time for that by stating those words!


How I wish I could've gave you all a better experience. 

But yeah! that's coming on the next update!


Thank you so much!!