OP? my guy the whole purpose of the Meditation Gardens is so that you can combo more types in the same team, plus you would still be sacrificing something like a farm, a start item, lower shop prices, or even archetypes. Plus the only 2 monsters with 3 archetypes don't really pair with each other except for the lucky type, so a third Meditation Garden would only need a lvl 2 upgrade to work currently
i don’t really see the point in 2-3 extra starting synergies
i’m pretty sure there’s an item for virtually every synergy, so if you’re desperate for one you can just grab a couple of that item
prime examples:
spyglass - tactician
heavy shackles - bulky
stick effigy - haunted
heart of the sea - aquatic
etc
runs are easy enough, there’s no reason to make them easier