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This is an interesting concept. It's the first breathing game I've played. It's a little difficult to see how to increase your score while playing, but maybe the point it just to relax and the score is secondary. Maybe a short breathing tutorial would be helpful haha.

there's a hidden multiplier - to get the highest scores, you need to collect many points at almost the same time. In the comments on the devlog there's my method for high scores!