Wow didn't expect a video reacting to my game really appreciate it! The blinding light yes is a little much I agree. I didn't originally intend on having such a strong light but noticing one of the bonus challenges I decided to go with it. The doors being hard to open is like that on purpose to make it like struggling to open a door during a time sensitive scenario. I'm assuming you couldn't hear the audio coming from the monster so you could tell when it was getting close to you. There is a way to still walk straight towards the monster without getting blinded but you have to be looking slightly away from it while walking towards it. Give it another go if you can but again really appreciate the feedback and video. I also updated the description on the game's page.