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(+2)

Thanks for the feedback! I added you to a thank you page. I realized that the things I left up to narrative freedom are some things you pointed out that felt more like an afterthought.  I wonder if this is a blindspot of this originally being an idea for a novel that I decided to make a game instead. I definitely will keep working on this and pushing out updates. Do you think having someone run it as a GM independently of me running it is a stronger playtesting method? 

(+1)

Oh yeah, getting someone else to GM is always the best playtest method whenever possible. I'm going to try to run games of all the tf jam submissions, so I'll be sure to let you know how it goes. 

Narrative freedom is important, but it feels strained because both the Beliefs and Monster Traits are points to keep track of, so to be mechanically grounded while narratively absent just makes them feel abandoned. I see easy fixes for that though, and this is a cool starting place with a lot of potential.

MONSTERS was my Judges choice for the TF TTRPG Jam. Shoot me an email at usducktape@gmail.com and we can see about getting you some signed books, cards, or whatever!

Amazing! I'm so excited <3 Thank you~