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Cool game which I enjoyed trying. Had the same issues as Beregon. some more room to move around the enemy and tweaking the speed so you was faster would be nice.

 I found that with the enemy following me into the puzzle room upstairs I just went straight for the auto solve to simplify the room. 

May be nice if they stayed outside banging to build tension and when you leave they was stunned for a small amount of time for you to get passed. 

Thanks I appreciate the comment! I agree the enemy encounters are the weakest part of the game, and I'll probably redesign them for future versions lol. Glad you enjoyed it!