Okay this is a super awesome game! I must say the betting mechanic, letting the player decide how much time they want to spend was super original. It adds a ton of depth to your game, so it now is both a space navigation and a resource management game. Well done!
For some feedback, I think that the control scheme maybe could be adjusted a bit. I found it really hard knowing which direction the spaceship would move after crashing, so I ended up getting stuck in a loop of crashes, as I had to guess which way the craft would move. In addition, the constant rotation of the camera made me a bit seasick to a point where I had to stop playing for a bit. These are not major deal-breakers, but just some suggestions for further iteration if you were to be going forward with this. I think the originality of you time betting mechanic was super awesome! I also loved the time betting UI, it was super sleek.
Well done creating this, I think it is a solid entry! :-)