Very clever interesting concept! I liked this. Only I wish the game is a little bit easier to play, especially the first levels :)
Play game
Birds!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overlord's Arena | #1 | n/a | n/a |
Innovation | #9 | 3.815 | 3.815 |
Open Source | #13 | n/a | n/a |
Theme | #29 | 3.741 | 3.741 |
Overall | #32 | 3.444 | 3.444 |
Gameplay | #53 | 3.296 | 3.296 |
Audio | #57 | 3.148 | 3.148 |
Graphics | #75 | 3.222 | 3.222 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/Stiggstogg/time
Challenge
Comments
Very original game! I like the idea of having to estimate the time for the mission. great job!
I though this game would be very complicated because I was welcomed with Text Walls, but this game is pretty simple.
Well done.
Really good game. Nice job! Controls are hard but fun and the betting mechanic is cool. I found the music a little repetitive tho. Keep it up!
Okay this is a super awesome game! I must say the betting mechanic, letting the player decide how much time they want to spend was super original. It adds a ton of depth to your game, so it now is both a space navigation and a resource management game. Well done!
For some feedback, I think that the control scheme maybe could be adjusted a bit. I found it really hard knowing which direction the spaceship would move after crashing, so I ended up getting stuck in a loop of crashes, as I had to guess which way the craft would move. In addition, the constant rotation of the camera made me a bit seasick to a point where I had to stop playing for a bit. These are not major deal-breakers, but just some suggestions for further iteration if you were to be going forward with this. I think the originality of you time betting mechanic was super awesome! I also loved the time betting UI, it was super sleek.
Well done creating this, I think it is a solid entry! :-)
Thanks a lot for playing and the nice, comprehensive feedback!
I got the input regarding the direction after a crash quite often. It is not random and there should be no guessing needed :). I added an explanation on the page ("Tips and Tricks"). However, it seem to be a problem for many people, so I am thinking of how I could make it more obviously directly in the game.
Damn that was really hard x)
It would help to know which direction you will go after you crashed.
Other than that, it was really fun and innovative idea
Nice job! Made it all the way to the end it was fun! It was a nice simple game with the option to replay and challenge yourself to score higher the theme of time as a betting mechanic was a cool idea as well. One piece of feedback would be maybe spending some more time on the art for the gameplay maybe some more features for the background or details on the walls or some floating obstacles or patrolling obstacles to be avoided.
Overall really nice work!
I tried a really casual run and this is my score (again, really casual). I like the game and especially the simplicity and the time mechanics. A really smart game, but music and graphics must be improved, for now we have only one track loop and the gameplay graphics are a little different than the menu graphics (I am talking especially about the walls).
I would improve the last two levels since they are really straight-forward, I wanted more open levels like the first three ones, with 4 and then 5 birds at the last level instead fixing on one route with two birds. Also, I would change the score system. More CZD for every level and always at least 1 CZD if you do the task in 999 seconds, I don’t know if I explained this well. Think about it and congratulations again for this really solid entry!
Thanks a lot for playing and taking time to provide me such a comprehensive feedback. Really appreciated. I fully agree to all of your inputs! Not sure if I will change the game after the jam, but if I do I will for sure take your input into account!
Wow. 18674 CZD for a casual run is very good! Most people I have seen struggle to come out positively and the more talented ones land around 10000!
Fun, addictive game to play. I like how flight time estimation mechanics adds some strategy and planning into otherwise simple game mechanics, and forces player to estimate risk/reward ratio. It also plays well with the theme of the jam.
Such aggressive points deduction for failed attempt feels unnecessary punishing. Especially since the game is quite unforgiving - one accidental click (or if you hold space for too long and the game registers two events) and you basically fail.
Made it through all 5 levels but didn’t even come close to your record.
P.S. lol at Dyson in sound credits.
30 seconds in and I can fully understand how the game works which is great. Sadly, I can't test how Overlord's Arena work. Nice job!
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