Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Seems like the weird camera redirections are fixed, so quickly navigating feels much better now.

Off-ledge marker and lighting up impassable blocks are a step in a good direction. I'm not sure if you already considered it, but the marker can be reused to show the current front tile as well as telegraph wall walking. It would also help with feeling the timing around moving blocks.

Thanks for playing - glad navigating feels better now! I totally agree with telegraphing wall walking (or forward moves in general). I've tried a few things but haven't gotten it to look quite right yet, but that's on the todo list