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it's gotta be said that this is probably not my kind of game, cos I found the combat to be a bit of a chore and comparing loot I didn't find terribly thrilling.

presentation is pretty good though, audio's very nice and it's got a cohesive if slightly low-quality and slimy art style, no complaints there.

the bloodstained knight or whatever, does it have a healing ability? I fought it with a bow for many many seconds, perhaps even minutes, and it didn't die. I died instead, of boredom and of suspecting that it was still at full health.

I ended up getting through the whole game on my second attempt though, up until the little AGDG password check thing. Took an hour and then some. spent the whole time somewhat convinced that I was playing the game wrong, since my method of defeating enemies was usually to kite them until they died, which is kind of long.

It was a while until I figured out how to use magic, and I still haven't figured out how to access this 'Spell Wheel' I've heard to much about.

The stairs at the start of the game go up, and yet it is implied you came down through them? Did protagonist start their adventure by going from the second floor of the ToK down to the first!?!?!? inexcusable plot hole, it should be a staircase going downward, or a great doorway or something.

I like lifesteal, and the fact that getting full health when levelling up is effectively lifesteal. also got some lifesteal items which may have elongated my survivability to levels far beyond what I'd earned

thanks for the detailed feedback and the playtest! i appreciate you sticking through a game where you might not necessarily love the genre

to answer your queries:

yes the Bloodguard heals - he is a big fan of healing if you try and kite him, but he's a pushover if you stand your ground and hit him (preferably with a melee weapon)
the spellwheel is Q, i really should have something to tell the players what keybinds are by default while ingame
the lore is that you took the dungeon path, which is less populated, by going down some stairs. now you have to go up them again!
i'm glad to hear that you didn't encounter any bugs or other major issues, and i will look into making this less boring and kite dependent in the future

thanks again for playing!