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I believe the bat's movement is decided by the position of the cursor on the screen instead of its speed/aceleration, since leaving the mouse still made the bat fly erratically. Doing sharp turns was almost impossible too, since that meant losing control.

Yeah that's how I implemented it. My thought was that if it's speed/accel based then it would be hard to do long banked turns because you'd have to keep moving the mouse? I'll experiment though because it is way worse than keyboard.

the thumbnail has anime girl vampires. Where are the anime girl vampires?

I still need to learn Blender please understand (Also I haven't figured out any gameplay purpose for Batty's human form).

Thanks for playing!