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Dialogue is very well written, short, concise and funny despite the randomly capitalized Nouns everywhere.

Even with the NoGrind version there are way too many encounters everywhere for the game to be fun.

Dungeon design is uninspired, just random rooms connected randomly. This together with the extremely high encounter rate made me drop it.

Pretty decent for having built this in a week tbh.

Encounterrate is just the default RPGM one, I was too lazy to change that.

Dungeons are randomly generated by RPGM aswell, I just added a bit of Noise and clutter.